Sports Analytics Hackathon

179 Registered Allowed team size: 1 - 3
179 Registered Allowed team size: 1 - 3

This campaign is over.

hackathon
Online
starts on:
Nov 10, 2018, 04:30 AM ()
ends on:
Nov 30, 2018, 06:29 PM ()

FAQs


  1. Do I need to pay any money to register for the Hackathon?

    No. You do not have to pay anything to anyone to register yourself for any Hackathon on HackerEarth.

  2. Do I need to have any specific qualifications to be a participant for the Hackathon?

    If you love to code, you are more than welcome to participate in the Hackathon.

  3. Where will the challenge take place?

    The initial round/challenge is an online one. If shortlisted in the top 5, you will have to come down to the SportsTech Summit (Shaastra 2019, IIT Madras) to pitch your solutions.

  4. How do I submit what I have made for the Hackathon?

    You have to develop the solution on your local system and submit it on HackerEarth in tar/zip file format along with instructions to run the application and source code.

  5. Do we need to have the entire idea fully working?

    The entire idea need not be fully implemented however, the submission should be functional so that it can be reviewed by the judges.

  6. How is the environment? Will your environment support any language? Will you provide any IDE and DB for us to work on ideas?

    You have to develop the entire solution on your local system and submit it on HackerEarth in tar/zip file format along with instructions to run the application and source code.

  7. What all do I have to submit along with my final submission file?

    • Text file explaining your approach to the problems
    • Source files used to build your ML models

    All these files should be submitted as a compressed archive in any one of these formats:

    • zip
    • tar
  8. Does one have to be online and available for the entire duration of the Hackathon?

    No, one does not need to be logged in on HackerEarth or be online for the entire duration. You can develop the application on your local system based on the given themes and then submit it on HackerEarth, on the specific challenge page.

  9. Since there is no specific technology mentioned, are there any restrictions on using number of pre-built libraries?

    The recommended languages in which code must be submitted are Python and JavaScript. There are no restrictions on the use of pre-built libraries.

  10. Do I need to give a demo for the product that I have built?

    If you want, you can submit a small presentation or video that demonstrates your submission, however it's not mandatory. In case you are one of the winners, you will be invited to pitch your solution at the SportsTech Summit, details of which will be shared with sufficient advance notice.

  11. If it is a team submission, does that mean all team members will have access to work at the same time?

    Yes, all team members can login from their account and submit their solution on HackerEarth.

  12. Who will own the IP(Intellectual Property) Rights to the product that I have built?

    All the Intellectual Property Rights arising out of the submissions shall at all times vest with Global Sports Commerce.

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