#DeveloperIPL Game

1448 Registered Allowed team size: 1 - 3
1448 Registered Allowed team size: 1 - 3

Winners are announced.

hackathon
Online
starts on:
Oct 09, 2020, 12:30 PM ()
ends on:
Oct 25, 2020, 12:30 PM ()

Winners

FAQs


  1. Do I need to pay any money to register for the Hackathon?
    No. You do not have to pay anything to anyone to register yourself for any Hackathon on HackerEarth.

  2. Do I need to have any specific qualifications to be a participant for the Hackathon?
    If you love to code, you are more than welcome to participate in the Hackathon.

  3. How do I submit what I have made for the Hackathon?
    You have to build and deploy your application on Nimbella Platform. Submit to HackerEarth the following:
    -A link to your GitHub repository
    -A link to your application running on Nimbella
    -Optionally, a presentation for your project

  4. Do we need to have the entire idea fully working?
    The entire idea need not be fully implemented however, the submission should be functional so that it can be reviewed by the judges.

  5. How is the environment? Will your environment support any language? Will you provide any IDE and DB for us to work on ideas?
    You can use an IDE of your choice, and any language supported by the Nimbella Platform for your development. The available languages are Node.js, Python, PHP, Go, Ruby, Rust, Typescript, Deno, Java, and Swift. The requirement is that you deploy the application on the Nimbella Serverless Cloud platform and you need to use Postman for describing your APIs.

  6. Does one have to be online and available for the entire duration of the Hackathon?
    No, you do not need to be logged in on HackerEarth or be online for the entire duration. You can develop the application on your local system based on the given themes and then submit your project on HackerEarth, on the page specific to the challenge. Your project must be deployed to the Nimbella Cloud. You can use the Nimbella CLI to deploy your project from your machine when ready.

  7. Since there is no specific technology mentioned, are there any restrictions on using number of pre-built libraries?
    There is no restriction to use any technology stack, or libraries to build your application. You can build a web or mobile application. However there are some practical limits to be aware of. For example, you may use any language you like, but the complexity of your project increases if you’re not using one of the natively supported languages (Node.js, Python, PHP, Go, Ruby, Rust, Typescript, Deno, Java, and Swift). Similarly, the size of your code when zipped, including dependencies, may not exceed 48MB.

  8. Do I need to give a demo for the product that I have built?
    If you want you can submit a small presentation or video that demos your submission. This is not mandatory, but will help in understanding your project.

  9. A fully developed application need to have a solid backend for data storage like SQL, SharePoint etc. since its online, is it accepted to show only the proto type of it? Nimbella’s Platform comes with File and Object storage and Key-value storage to make it easier for you to build realistic applications. It is acceptable to submit only a working prototype. If you are using other technologies, you need to run them on a cloud (Google or cloud of your choice). You will need to provide access to the judges for the other components you are using.

  10. If it is a team submission, does that mean all team members will have access to work at the same time?
    Yes, all team members can login from their account and do application submission on HackerEarth. For Nimbella account, the team lead needs to create an account and provide access to the other team members.

  11. Who will own the IP (Intellectual Property) Rights to the product that I have built?
    The developer/developers of the web/mobile application will have all rights and own the IP of the product. However, all code needs to be in public domain (open source) so that it can be evaluated by the judges.

Submission Voting
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